I tried her out because she was new and the daily quests keep asking me to queue for all roles which, as we know, really means support. She can shred through squishy DPS characters and heals plenty, at least enough to scratch my Mercy itch. Being able to reach upward of 9,000 healing in quick play while getting eliminations is like playing DPS with a bit more utility, and that’s what makes Kiriko so refresh
Patches are par for the course in gaming these days. While your live-service behemoths are always tinkering with the meta, keeping gameplay fresh, and fixing all the bugs those first two fixes cause, even the smallest single-player titles come with constant post-launch care these days. Day one patch is now the norm, and while games like Cyberpunk 2077 which launch in historically unacceptable states benefit greatly from devs now being able to fix things in the wild, it’s unlikely Cyberpunk would have launched at all if the studio knew it would be stuck with what it had. On the whole, patches offer a safety net that’s good to the industry, but it sometimes feels like they take away a game’s personal
Overwatch has never been known for its welcoming community. Ever since its launch in 2016, the game has amassed a reputation for having a pretty toxic playerbase, so much so that "Overwatch salt" became a meme in itself. And now with Overwatch 2 going free-to-play, many believe it's getting even wo
Whether I bother in competitive with support is up in the air right now. It’s still a headache dealing with angry and ungrateful teammates who splinter across the map and somehow expect to get healed all at once, but at least now I’m enjoying the role again. The rush of scrambling to a critical marker to fill up their health bar while fighting back enemies is exhilarating in a way you just don’t feel with DPS, and the key role you play in ensuring your team’s survival is a wholly unique responsibility. I doubt I’ll ever be a Mercy main again or voluntarily choose healer with my friends when Roadhog and Orisa are right there for the taking, but at least I know that if I gotta pick healer, I have someone I’ll actually enjoy play
Patches are here to stay in gaming, and they are important for fixing huge errors, balancing live-service games, and removing online exploits being constantly abused. They also help games ship on time then get a little polish here, a little spit shine there later on. But it’s increasingly obvious that games are afraid to be imperfect, and that risks making them bor
In the run-up to the Resident Evil 4 remake, fans have been sharing their favourite Easter Eggs online. The game was full of strange little quirks, both accidental and deliberate. After the mine cart section, there’s a skull which, when interacted with, will give you piles and piles of money. Some claim these are the takings from the enemies slain in the aforementioned cart level, others that the money was there regardless. I’m not sure if it will be back in the remake, but I’m leaning towards ‘no’ - it just seems a bit too silly for games these days to keep
However, some fear that the issue of toxicity won't die down after the launch hype has ended. With Overwatch 2 being free-to-play, there will very likely be an increased playerbase from the original game, so more potential abusers. Furthermore, some feel that the free-to-play economy of Overwatch 2, in which players can only unlock currency by completing daily and weekly challenges, encourages this toxicity . This is because players are more likely to be concerned with winning or completing certain objects, as opposed to just having
Mei has recently been pulled from Overwatch 2 for two weeks because players were using her wall to reach places they weren’t meant to. Maybe this is too much to tolerate at the highest competitive levels, but mostly I just think ‘who cares?’. Didn’t they just nerf Mei out of existence anyway? Is it really that big a deal that you can mess around on some m
Overwatch 2 tips|https://overwatch2tactics.com/ is dead. Long live Overwatch 2. The sequel has already garnered more than 25 million players so we’re going to keep a close eye on what this burgeoning community gets up to. From early bugs to progression woes and players not playing the damn game properly, here’s everything of note that happened in Overwatch 2 last w
Others in the replies agree, and feel that switching off chat doesn't even put players at a disadvantage. "In my experience, only about 10% of comms in Gold and below are productive callouts," says TallAfternoon2. "The other 90% is either toxicity, or someone telling people to switch characte
"Disable voice chat and text chat from other players. Just do it. Your mental health is important, so why flip the coin?" says Reddit user BubblineKiss1000 over in r/Overwatch. "I've been told to kill myself, [told that] I'm dogshit, a slut. All the insults you can imagine, and for wh

