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Blog entry by Raymon Binford

We got to sit down with Sucker Punch Productions to see Ghost of Tsushima up close. Though it was the same demo shown at the conference, we did learn important new details. The game takes place in 1274 during the Mongols’ invasions of the island of Tsushima. You play as Jin Sekai, the last living samurai on the island. Having lost everything to the Mongols, Jin now fights for the common people as he tries to stave off the invasion.

From Software has become a beloved and well-known studio with the release of the Dark Souls series. Since then, many, including myself, are always anticipating what the studio has to offer. At E3 2018, Sekiro: Shadows Die Twice was formally revealed with a new trailer flaunting gameplay that is a vast departure from the combat people have come to know and l

From a gameplay perspective, Ghost of Tsushima is a departure from the Infamous franchise. While those games were all about continuously moving around the battlefield, Ghost of Tsushima is more about studying enemy movement, parrying and attacking when finding an opening. Melee combat becomes more nuanced when fighting 1v1, as shown in the final fight with his fallen comrade, Masako. Sucker Punch commented that they’re pulling heavily from Japanese cinema like Yojimbo for the combat. Unfortunately, the HUD was turned making it difficult to determine how exactly the game plays. When confronted, Sucker Punch didn’t explicitly compare combat to any other game on the market but did admit it has elements similar to the Batman Arkham and Middle-earth games.

The game takes place during the year 1274 when the Mongol's invaded Japan for the first time. Japan was currently in the middle of their Kamakura era. The games hero, Jin Sakai, battles the Mongol Horde on the Island of Tsushima. This means there will be quite the variety of combat as the Mongol's were experts in archery and horsemans

As you do have a horse which you can ride, it's likely that there will be some form of combat that you can do with your horse. Either way, the game promises to have a multitude of ways to engage in combat. Whether that be with your Katana, by bow or something else. Look forward to an engaging and fun form of com

Sure, there are a lot of competitive games that have graced this list -- SoulCalibur 6 and Super Smash Bros. Ultimate , to name a few. But how about when looking at games that are uniquely prepared for the eSports, Twitch market? And if we looked deep in our hearts, we knew a Battle Royale game would be making the list in some f

What does that mean for Ghost of Tsushima ? While Sony will definitely have a PS4 version ready (it could even be a PS4 Pro exclusive), a PS5 version is likely to appear within a year of the game's launch. The Last of Us Part II will most likely follow suit, especially since its predecessor is the one that set the precedent. The PS5 will obviously have more advanced technology at its disposal, so why not make use of that hardware to get people double-dipp

In fact, Sony's complete lack of fear regarding game delays are probably why the company has a console with what many would agree is one of the strongest exclusive libraries in the history of consoles. While it's disappointing to find out consumers will need to wait longer for exciting games, it's better that than getting them half-finished - and in the case of Ghost of Tsushima , there wasn't even a release date announced, so it's not like a late 2020 release is a change in public pl

There’s no doubt that Sucker Punch Productions is a talented developer having previously delivered two stellar franchises. To see them do something so different and pull it off as well as they have, however, is masterful. Beautiful and deadly, tsushimalegend.com Ghost of Tsushima is shaping up to be a real showcase for the PS4 and the studio. We still have a ways off before the game finally launches, but we’re excited to see what else Ghost of Tsushima has in store for us.

PlayStation’s focus on a handful of games for E3 2018 was well-known weeks before they held their press conference. With rumors swirling about a potential PlayStation 5 on the horizon, it was apparent that the platform holder would focus on its current crop of announced titles. The Last of Us Part II and Spider-Man are proven winners, and Death Standing continued to intrigue. Ghost of Tsushima, however, was perhaps the most interesting title. A far cry from Sucker Punch’s previous work, Ghost of Tsushima made its presence known at the show and stunned in its debut.

Early trailers for Insomniac Games’ Spider-Man had most convinced that the developer was headed in the right direction with its Marvel adaptation. But finally going hands-on with the game convinced us that this is exactly what fans are looking for. The swinging feels like a dream, the combat is fast-paced and offers plenty of opportunities for experimentation, and the story seems to offer fun twists on existing Spidey lore. To put it simply, Spider-Man feels like a Spider-Man game and that’s all one can hope